Seals and Tarstones in Mortal Shell II
Alongside weapons and Sidearms, the equipment layer includes Tarstones and Seals — the systems that shape builds and customise playstyles.
Tarstones
Tarstones are a socket / upgrade material tied to weapon enhancement. In practice (based on the community wiki structure and gameplay previews):
- Tarstones slot into weapons to grant bonus effects and scaling
- Different Tarstones push a weapon toward different builds — raw damage, status, speed, etc.
- You’ll find Tarstones in locations, from enemies and as boss rewards
Seals
Seals are a second equipment category, typically equipable buffs or techniques that change how abilities behave. The community wiki separates Seals from Tarstones entirely, implying:
- Seals may modify Shell abilities or Resolve effects
- They are found through progression and exploration
- Combining the right Seal with the right Shell is a core build decision
Build examples (to test after launch)
| Build idea | Shell | Equipment focus |
|---|---|---|
| Heavy front line | Eredrim | High-damage weapon + survival Tarstones |
| Aggressive pressure | Tiel | Speed / status Tarstones + a cheap Sidearm |
| Surgical strikes | Proxima | Precision Tarstones + high-Return Sidearm |
Note
The full Tarstone and Seal tables (names, effects, locations) are compiled by the community wiki and will be mirrored on this page shortly after launch.